![]() ![]() Once everything is ready, you can block further people from joining your arena by clicking on the ‘lock’ button. Have someone trustworthy to help you manage the Arena. If the Adventurer is not an invitee, you can click on the ‘Invite Suboperator’ on their invitation and that Adventurer will be able to enter the Arena as a suboperator. If the Adventurer is an invitee, you can select the Adventurer’s name and click on the ‘Promote’ button to make them a suboperator. The arena operator can select a ‘suboperator’ to help them manage the arena. ▲The operator can set various match settings to suit their needs. For example, if the condition for victory is set to ‘2 teams left standing’, then the match continues until there are only two teams left. The arena operator sets the condition for victory (number of surviving teams). Once you are killed, you cannot revive until the end of the match. As long as a single member of a team survives, the team will survive. Once the match is over, the results are announced and all participants previously killed are revived. At the end of each round, all participants are revived and teleported to their starting point. ![]() Participants are teleported to the starting point in the arena before the match. The team that reaches the target score first wins. Characters that die during the round cannot be revived until the round ends. ![]() The team that wipes out the opponent team wins the round. The participants split up into 2 teams. Team Match have multiple rounds with 2 teams while Survival has a single round with multiple teams. There are two types of matches, Team Match and Survival. Let’s go over these settings as they may be new to some Adventurers. As the operator you are able to: start and pause matches, revive all, set a match type, set a target score, set a time limit, set a level limit, and make parties. Once you enter the arena you booked as the operator, you can click the ‘Operator Only’ button to manage the arena. This allows the guild master to enter the Arena as the arena operator (you must be on the server you booked to enter). When you have successfully booked an arena, open the guild window (hotkey ‘G’) and click on the ‘Arena of Arsha’ button to receive ‘operation rights’. You can cancel your reservation at any time but you won’t get the guild funds back once you cancel. The booking fee is 10 million silver from the guild funds. Once you have picked a date, let’s try reserving the arena. Arena of Arsha will be available in all servers (except for the node/conquest war servers) after the next week's regular maintenance (6). Note : Arena of Arsha is currently available only in the Arsha-1 server. The arena can be reserved for a full day upto a week in advance.Įxcept for Conquest War servers, each server has its own Arena of Arsha and is operated separately. On the window, it will show a description of the arena and the current reservation status on the side. A guild master can go to the ESC menu and open the Arena of Arsha window. Only guild masters can reserve and become operators but anyone can be invited to enter as long as they have an invite, regardless of their guild.Īs previously mentioned, you must be a guild master to reserve the arena. To enter, Adventurers must get an invite from an operator who has successfully reserved an Arena. Specialized exclusively for PvP, Adventurers can enter by opening the ESC menu then clicking on ‘Arena of Arsha’. Today, we’ll learn more about this new arena and how it works. Although the Battle Arena allows 1:1 combat against one other Adventurer, there is now a new arena where you can split up into teams to battle it out: the Arena of Arsha.Īdventurers can become the ‘operator’ in the Arena of Arsha allowing them to invite other Adventurers to the arena for team selection. In Black Desert, there’s a lot of PvP content to choose from. ![]()
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